package com.nikitova.craps3d.constants.statemachine 
{

	/**
	 * @author schranz
	 * 
	 */
	public class StateNames
	{
		
		//the next states are supposed to be used by the PureMVC FSM system
		public static const LOADING             : String = "STATENAME_LOADING";
		
		public static const PRELOADER           : String = "STATENAME_PRELOADER";
		
		public static const BET_STATE			: String = "BET_STATE";
		
		public static const ROLL_STATE			: String = "ROLL_STATE";
		
	}
}
